Posts Tagged ‘mordu’

Eve Online - Nullsec

Sunday, December 23rd, 2007

So today I activated my jump clone, purchased some second tier implants and made preparations to head out to my new home in nullsec. I decided to travel in a covert ops frigate that allows me to go into stealth mode, or “cloak”, whereby enemies cannot see me. This makes bypassing hostile ships a lot safer and easier. I can’t carry very much cargo with it, but as I’m just exploring right now, it’s not a major concern. That said, even with the ability to cloak, there is still risk.

Since I don’t really know the political situation out in the wilds of 0.0, I decided to base myself with Mordu’s Legion Command (MLC). Since MLC’s territory technically belongs to the game and not any player faction, it cannot be conquered. Thus it seems unlikely that I’d be stumbling into the middle of one of Eve’s many ongoing territorial wars. Basically, my hope is that Mordu’s region is a relatively peaceful area of space with enough people around to still have a functioning market.

Starmap showing a gatecamp

This is not to say that it is safe. As I plotted my course from my offices near Jita, the galaxy’s predominant trading hub, to Mordu’s Legion’s Testing Facilities, I noticed something troubling on the map. The border system between Empire space and nullsec, Torrinos, had had 19 ships destroyed in the last hour and 12 pod kills (that is, the destruction of an escape pod). This was clearly a gate camp.

A gate camp is where a group of pirates sets up a no warp field around a gate and wait for an unsuspecting player to try and pass by. The no warp field prevents ships from easily getting away from the predators. It is, in essence, spiders and their web waiting for their flies. Once a “fly” stumbles into the net, the small ships will “tackle” their prey, slowing it’s escape further while the bigger, meaner ones blast it to the verge of destruction. At this point the pirates usually extort money from their victim by requiring a”toll”, or simply blow them away in order to steal cargo or because they are just jerks. With all the pod kills, I was betting on jerks.

As I approach the stargate in Torrinos, I prepare myself mentally for whatever lurks on the other side. Maybe nothing… Maybe a large group of pirates… I activate the gate and it asks me if I’m sure; the warning saying that 0.0 is lawless and the police can’t help me if I go forward. Pausing for just a moment, I hit the Accept button.

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